Ruins and Dungeons
Much of Evo’s history has been lost to the ages, erased by the many wars and natural disasters that have ravaged her surface. Signs of several distinct ages have been rediscovered through excavating these ancient ruins in modern times, dating back to the early empire of the Kif and beyond, to a period with no known records remaining. Such ruins vary considerably in their design and function can be found scattered across and below the face of Evo, many of the most accessible long since looted by monsters and adventures. However, there are still many undiscovered ruins waiting to be found, many of which will certainly contain ancient artifacts, treasures, and long forgotten lore. The exploration of these ancient structures is not to be undertaken lightly, as many ruins are filled with dangerous traps and guardians, while others have become home to monstrous infestations.
Ruins: Ruins on Evo come in many shapes and sizes. Most are simply remnants from holdings abandoned as a result of monstrous incursions during recent years. Less common are those dating back centuries, constructed by the ancestors of the Kif. A handful of ruins are even more ancient, their story of their architects and original purpose long since forgotten.
Dungeons: While almost every ruin is home to at least a few monstrous life forms, some sites have become infected with high concentrations of corrupted magical energy. These reservoirs of tainted magic invariably attract local monsters and demons, providing them with additional powers as well as the resources needed to multiply rapidly. When these infestations reach a critical mass, they become known as dungeons, deadly dens of ravenous monsters often under the control of one or more boss class entity. Dungeons located anywhere near populated lands quickly become a threat to civilization, as swarms of hungry monsters begin to exhaust the local resources and begin to hunt the surrounding regions in earnest.